Stefan Pohl Computer Chess

Home of famous UHO openings and EAS Ratinglist


Latest Website-News (2026/08/21): Testrun of Cinder 0.6 finished: +62 Celo to Cinder 0.5.1 - very impressive progress. Cinder made it back into the UHO-Top15 Ratinglist and kicked Berserk 14 out.

Cinder 0.6 shows some very strange Decision Time stats: The mean- and the P90-value are extremly high - much higher than all other engines in the Top15. The P90 value is around 2.5x times higher than the P90s of all other Top15 engines...

This is already the 2nd time, the new Decison Time stats show a very strange behaviour of a top-engine (Viridithas 20 is the other one). If anybody still thinks, this new completely new feature, introduced by me, is useless - then perhaps you should look out for a new hobby instead of computerchess.

 

A completely new feature was added to my UHO-Top15 Ratinglist: Decision Time statistics

Meanwhile my UHO-Top15 Ratinglist gamesbase contains only games with the Decision Time stored, except only one head-to-head (Obsidian vs Integral). So, from now, you can see the Decision Time statistics. Thomas Zipproth (Kudos to Thomas!!!) wrote an excellent tool, doing this (download it here). It needs, of course, enginegames played with the new cutechess (-cli or GUI), download here

Right above the main ratinglist, I added a new link: "See the Decision Time statistics of the UHO-Top15 Ratinglist"

or click directly here

 

Ceres Binary here, Ceres Installation Guide here, Ceres Nets here

 

Dont forget to take a look at my EAS-Ratinglist (The world's first engine-ratinglist not measuring strength of engines, but engines's style of play). 

 

Next testrun: Stockfish 260819

 

My 2 cents about AI generated engines: AI doing the coding is the future of programming - no doubt about that, IMHO. Additionally, as a tester, I have the problem, that (in the future) it will be impossible to figure out, if an engine was AI-coded or done by humans, if the "author" wants to hide the truth... and what about a mix of AI-code and human-code in one engine? Where is the borderline?

So, I decided to test AI-generated engines, too. As long as I know, that an engine was done by AI, I will add "AI" to the engine-name to my Ratinglist.

We will see, what the future brings. If AI generated engines flood the ratinglists, a thinkover could be necessary, of course.

 

Stay tuned.


UHO-Top15 Engines Ratinglist (+ regular testing of Stockfish Dev-versions)

 

 

Playing conditions:

 

The 15 strongest engines and the latest StockfishDev version are playing 1000 games vs. each opponent: 15000 games per engine are played. A RoundRobin Tournament with 120000 games overall !

 

Hardware: AMD Ryzen 9 7945HX 16-core (32 threads) notebook with 64GB RAM (since 2024/10/08), 2 identical machines. Windows 11 64bit

Speed: (singlethread, TurboBoost-mode switched off, chess starting position) Stockfish 17: 600 kn/s (when 26 games are running simultaneously)

Hash: 512MB per engine

GUI: Cutechess-cli (GUI ends game, when a 5-piece endgame is on the board, all other games are played until mate or draw by chess-rules (3fold, 50-moves, stalemate))

Tablebases: None for engines, 5 Syzygy for cutechess-cli

OpeningsMy UHO_2022_6mvs_+120_+129 openings are used (first 500 lines) (UHO 2022 openings are part of my Anti Draw Openings download-package). 

Ponder, Large Memory Pages & learning: Off

Thinking time: 3min+1sec per game/engine. One testrun (15000 games) takes around 80-85 hours (=3.5 days)

The version-numbers of the Stockfish engines are the date of the latest patch, which was included in the Stockfish sourcecode, not the release-date of the engine-file, written backwards (year,month,day))(example: 200807 = August, 7, 2020). The used SF compile is the AVX512-compile, which is the fastest on my AMD Ryzen CPU. SF binaries are taken from https://github.com/official-stockfish/Stockfish/releases (except the official SF-release versions, which are taken form the official Stockfish website).

Read the explanation, why I chose my testing-conditions, like I did here

 

Latest update: 2026/08/21: Cinder 0.6 (+62 Celo to Cinder 0.5.1)

 

(Ordo-calculation fixed to Stockfish 18 = 3873 Celo. Mention, there are no human or "realistic" Elo numbers in enginechess, since the engines reached superhuman strength, so I decided to use "Celo" (=Computer Elo) instead)

 

See the tournament cross-table as a picture (done by Fritz20 GUI) here

See the individual statistics of engine-results here

See the Engines Aggressiveness Score Ratinglist here

See the Gamepair-statistics of the UHO-Top15 Ratinglist here

See the Decision Time statistics of the UHO-Top15 Ratinglist here

See the full UHO Ratinglist (with EAS-Ratinglist): here

Download the current gamebase, the full-list gamebase and the archive here

See the old SPCC-Ratinglist (full list) and EAS-List from 2020 until 2023/08/28: here

 

(best Stockfish Celo: Stockfish 260803: 3907 Celo, latest full release (Stockfish 18) has 3873 Celo)

     Program                   Celo    +    - Games    Score   Av.Op. Draws

   1 Stockfish 260803        : 3906    4    4 15000    68.4%   3770   48.6%
   2 Stockfish 18 260131     : 3873    4    4 15000    63.9%   3772   48.7%
   3 Reckless 260502 a512    : 3830    4    4 15000    57.7%   3775   49.3%
   4 Torch 4d a512           : 3812    4    4 15000    55.0%   3776   49.8%
   5 PlentyChess 8.0.0       : 3808    4    4 15000    54.5%   3776   49.0%
   6 Pawnocchio 2.0 a512     : 3783    4    4 15000    50.8%   3778   49.9%
   7 Cinder 6.0 a512         : 3777    4    4 15000    49.9%   3778   49.1%
   8 Obsidian 250706 a512    : 3767    4    4 15000    48.5%   3779   49.4%
   9 Viridithas 20.0 a512    : 3761    4    4 15000    47.6%   3779   49.5%
  10 Coda 0.9.3 AI           : 3743    4    4 15000    44.8%   3780   49.0%
  11 Alexandria 9.0 a512     : 3739    4    4 15000    44.3%   3781   48.8%
  12 Integral 250805 a512    : 3735    4    4 15000    43.7%   3781   49.9%
  13 Stormphrax 8.0.0        : 3733    4    4 15000    43.4%   3781   49.0%
  14 Quanticade 260810       : 3732    4    4 15000    43.3%   3781   49.6%
  15 Triumviratus 6.0 AI     : 3729    4    4 15000    42.7%   3781   51.2%
  16 Hobbes 3.0 a512         : 3721    4    4 15000    41.6%   3782   49.7%

 

Games        : 120000 (finished)
White Wins   : 60005 (50.0%)
Black Wins   : 712    (0.6%)
Draws        : 59283 (49.4%)


Below the UHO-Top15 Ratinglist, recalculated with Gamepairs (using my Gamepair Rescoring Tool V1.5), Ordo-calculation fixed to Stockfish 17.1 = 3854 Celo, realizing Vondele's (Stockfish Maintainer) idea: "Thinking uniquely in game pairs makes sense with the biased openings used these days. While pentanomial makes  sense it is a bit complicated so we could simplify and score game pairs only (not games) as W-L-D (a traditional score of 2-0, or 1.5-0.5 is just a W)."

Mention, the errorbar here is +/-5.5 Celo (=11 overall Error), compared to +/-4 Celo in the classical ratinglist above (=1.375 wider errorbar here). But the result-gaps are (at least) 2x up to 2.5x bigger (in average), calculating with gamepairs. So, the statistical reliability of the results is much better in the Gamepair-ratinglist, compared to the classical ratinglist...

CFS means Chance For Superiority in percent, calculated by ORDO.

See the head-to-head gamepair-statistics of the UHO-Top15 Ratinglist here

   # PLAYER                  :    Celo  Error   Pairs     W     D     L   (%)  CFS(%)
   1 Stockfish 260803        :    3974     11    7500  5528  1859   113  86.1     100
   2 Stockfish 18 260131     :    3873   ----    7500  4507  2585   408  77.3     100
   3 Reckless 260502 a512    :    3765      9    7500  3209  3355   936  65.2     100
   4 Torch 4d a512           :    3724     10    7500  2741  3494  1265  59.8      98
   5 PlentyChess 8.0.0       :    3714      9    7500  2607  3572  1321  58.6     100
   6 Pawnocchio 2.0 a512     :    3662      9    7500  2067  3594  1839  51.5     100
   7 Cinder 6.0 a512         :    3650      9    7500  1904  3660  1936  49.8     100
   8 Obsidian 250706 a512    :    3630     10    7500  1713  3630  2157  47.0     100
   9 Viridithas 20.0 a512    :    3615      9    7500  1541  3675  2284  45.0     100
  10 Coda 0.9.3 AI           :    3576      9    7500  1236  3485  2779  39.7      96
  11 Alexandria 9.0 a512     :    3568      9    7500  1151  3505  2844  38.7      97
  12 Integral 250805 a512    :    3561      9    7500  1094  3461  2945  37.7      83
  13 Stormphrax 8.0.0        :    3557      9    7500  1064  3441  2995  37.1      78
  14 Quanticade 260810       :    3553     10    7500  1025  3455  3020  36.7      93
  15 Triumviratus 6.0 AI     :    3547      9    7500  1042  3303  3155  35.9     100
  16 Hobbes 3.0 a512         :    3531      9    7500   850  3368  3282  33.8     ---

 

------------------------------------------------------------------- 
--- Number of all Gamepairs          : 60000 
--- Number of drawn Gamepairs overall: 26721 (= 44.53%) 
--- Number of 1:1 drawn Gamepairs    : 13488 (= 22.48%) 
--- Number of 2-draws drawn Gamepairs: 13233 (= 22.05%) 
------------------------------------------------------------------- 


Aborted testruns, because the tested engine was too weak to enter the UHO-Top15 Ratinglist:

Icarus 1.1, Heimdall 1.5, Renegade 1.2.0, Igel 3.6.0, Minic 3.41, Booot 7.3, Black Marlin 9.0, Equisetum 1.0, Clarity 8, PZChessBot 7.1, Prune 4.0.1


Below you find a diagram of the progress of Stockfish in my tests since February 2026

And below that diagram, the older diagrams.

 

You can save the diagrams on your PC with mouseclick (right button) and then choose "save image"...








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